Manus Core, our data-handling software. The central hub for all Manus products.
Manus Core comes with free plugins for third-party software, which allows you to stream your data in realtime into your custom project in Unity, Unreal, MotionBuilder, or MVN Animate.
An easy-to-use and intuitive interface for managing, calibrating recording your performance data with ease.Get started in less than a minute. With three simple gestures, the Manus gloves can be calibrated quickly and accurately.
Manus Core comes with Manus Polygon, our latest IK-solver software that enables fluid full-body motion within any virtual environment.
The IK-system generates an accurately proportioned virtual human skeleton, and seamlessly re-targets and synchronizes your motion to a chosen avatar.
This system detects the finest nuances in human body motion resulting in truly realistic virtual characters, without the need for a motion-capture suit.
Find out more about Manus Polygon
With the click of a button, you can easily record finger data in Manus Dashboard, and directly export your recording as an FBX file. Try some hand and finger sample data.
Manus Core is available as a perpetual license. Including full Manus technical support, free third-party plugins, and frequent updates.
Your Manus Core license key is accessed via your Manus Dongle to activate the software.
Manus Core is compatible with:
Unreal Engine: Live stream data with plugin
Motionbuilder: Live stream data with plugin
Unity: Live stream data with plugin
Import FBX files directly into:
Unreal Engine, Motionbuilder, Unity, Maya, 3ds Max, Blender, Cinema 4D, Houdini, or any other application capable of importing FBX files.
The 2020 European Games mascot was brought alive by Asterman Digital Production using the Prime Xsens glove together with an Xsens suit. During the official presentation "The Flame of Peace", the 3D-model of the mascot Lesik accompanies the...